Difference between revisions of "Shield Cat"
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== Playing Shield Cat == | == Playing Shield Cat == | ||
Below are the platforms that are currently supported. Please see the [[Installation Instructions]] to find out how to install the game on these platforms. | Below are the platforms that are currently supported. Please see the [[Installation Instructions]] to find out how to install the game on these platforms. | ||
− | * [[Installation Instructions#Windows|Windows]] | + | * [[Installation Instructions#Windows|Installing on Windows]] |
− | * [[Installation Instructions#Linux|Linux]] | + | * [[Installation Instructions#Linux|Installing on Linux]] |
+ | |||
+ | Please also see the [[Controls]] for information about controlling the game. | ||
== Features == | == Features == |
Revision as of 04:20, 10 September 2019
Shield Cat is a game being created by Roxy in Gamemaker Studio 2.
Main Characters
Secondary Characters
Playing Shield Cat
Below are the platforms that are currently supported. Please see the Installation Instructions to find out how to install the game on these platforms.
Please also see the Controls for information about controlling the game.
Features
Shield Cat currently supports the following features:
- Fully remappable controls with different/multiple actions on each input.
- Keyboard, Mouse, and Gamepad input.
- Translation Engine that allows people to contribute their own translations.
- Fullscreen or windowed play at arbitrary resolutions.
History
Development on Shield Cat began on November 7th, 2018, after I was inspired by DeltaRune to finally create my own game. Development originally began in Gamemaker Studio 1.4.