Save File Format
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Warning! | The information detailed on this page may not be in the present available build, and may only be available in an upcoming build! Therefore, all information here is to be considered volatile and could change or be removed without notice. |
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Warning! | The information below is to be considered a draft. This means that the information presented is not final, so don't go running wild with this information. |
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Shield Cat saves are stored in the /saves
directory. This directory is platform specific, please see Installation Instructions for its location on your platform.
Please note, save files can only be easily accessed and modified on Windows
, Mac OS
, and Linux
. It may be possible on other platforms, but it is not supported.
Shield Cat save files are saved using the following structure:
OTTSAV00.BIN
where 00
is the number of the save file. The game, therefore, supports up to 255 save files.
Header
OTTSAV
files start with the following header:
SC_OTTSAV_V00
where 00
is the version of the save format. During the prototype phase, all save files will use format 00.